![]() ![]() We are hoping to roll these out too within a few weeks. ![]() This all comes at the tail end of over a month of hard work with the freshly released Open-World prototypes. Accompanied by a hardy crew, you are free to discover a dark fantasy world and its secrets. A metric ton of typos and event script errors fixedįrom next week we will start to design and implement the Flee option in Crew Combat, also diminishing returns on Evade and Block in Companion combat to stack against RNG better. TL DR: A new, extended Demo is coming to Steam and GOG so that those on the fence can take Vagrus for a spin and see what we've been cooking for a while now. Embark on a perilous journey across a realm forsaken by the gods and devastated by a cataclysm. Chy file setupvagrus-therivenrealms1.1251003l (59214).exe cài t game. Corrected the sound balance (it was accidentally heavy on the right channel) Vagrus The Riven Realms GOG vagrustherivenrealms1.1251003l (59214) By admin Cp nht Ti v (Fshare) Ti v (Uptobox) Max Speed HNG DN CÀI T 1. Brand new GFX setting boost performance We have every game from the GOG.com catalog available to download for free Free GOG PC game downloads by direct link. Some wide-screen problems (like chat-heads covering text, etc.) solved The bug that caused permanent Resourcefulness loss resolved (for the future only) Companion loyalty losses in events and due to game mechanics reduced a bit Fixed the issue where companion recruitment events could be repeated Imperial 'wanted criminal' status increases slower but still can get locked out of Tor'Zag The tax percentage reduced on non-cargo valuables in the generic Road Tax event GOG. Scouting Movement Point cost got a little cheaper too Scouting into multiple directions costs less Resourcefulness Random Crew combat on Point of Interest nodes bug resolved Crew combat difficulty introduced slower (The true answer will be 'Flee', though) Crew combat strength calculation corrected Another bug hindering Trade Tasks generation in general fixed The bug that preventing low-level Trade Tasks generation resolved Brainstem distribution of neurons with efferent projections in the cervical vagus of the dog. Chapter 9 autosave added at PotW climax combat sequence A massive number of performance improvements Almost all crash bugs fixed (still chasing one in the companion combat) ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |